![]() We have addressed this opportunity to increase Mari's proceduralism by bringing Filters to Mari's Bake Points. This would disrupt the flow of the artists' creativity and was a completely destructive workflow. ![]() In order to perform a Blur operation on a graph network of procedural nodes, artists would have to first convert the graph to a Paint node, then apply the Filter there. In Mari, certain Filter effects like Blur could only be applied to a Paint layer/node. Filtering Non-Destructively Using Bake Point Filters See Exporting a Flattened USD Preview of Your Asset's Look for more information. Our mission at Foundry is to continually grow Mari's USD integration by adding to the features available in our USD plug-ins.įor Studios who want to build their own version of the plug-in, to better tailor how it reads or writes USD suited to Studio pipeline needs, a handy preference is available ( Preferences > USD > General > Load USD Plugin) to disable the shipped USD plug-in, allowing Studio versions to load unconflicted in its place. Mari now ships with a built version of our open source USD plug-ins. Note:See the navigation bar on the left for links to specific release notes by version. ![]() To read about bug fixes and feature enhancements, navigate to a specific release. This page documents the new features, and links to the appropriate page of the online help so you can get the information you need to start working with the new features right away. Mari 5 has several new features and feature enhancements in addition to bug fixes.
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